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Stick mapping not suited for WASD emulation
If you hold the stick diagonal it does not input W and A at the same time, and I couldn't find a way to get this behavior. Therefor in video games where you use WASD to move, you can't get natural movement. Instead you get very stiff, four directional
It is possible this is a user error and that there is some way to configure this right, but I wasn't able to find it.